RectMaskStrategy
pixi-reels / index / RectMaskStrategy
Class: RectMaskStrategy
Defined in: core/ReelViewport.ts:57
v1 default: a per-reel rectangular mask. Each reel is clipped to its own
(offsetY, reelHeight) box so pyramid shapes clip cleanly without
buffer-row peek above or below short reels.
PixiJS masks support multiple shapes inside a single Graphics. the union of every filled shape is the visible region. So drawing one rect per reel gives the engine a jagged-but-rectangular mask without a custom shader.
Caveat: if reels have a horizontal symbolGap.x > 0, a symbol that
extends across the gap (e.g. a 2×2 bonus on a non-zero-gap layout) will
be clipped between the columns. Use SharedRectMaskStrategy in
that case, or set symbolGap: { x: 0, y: ... }.
If rects is empty (the builder hasn’t supplied per-reel rects yet),
this falls back to a single bounding-box rect.
Implements
Constructors
Constructor
new RectMaskStrategy(): RectMaskStrategy;
Returns
RectMaskStrategy
Methods
build()
build(
rects: ReelMaskRect[],
totalWidth: number,
totalHeight: number): Graphics;
Defined in: core/ReelViewport.ts:58
Build (or rebuild) the mask graphic. Returns the Graphics to use as the mask.
Parameters
| Parameter | Type |
|---|---|
rects | ReelMaskRect[] |
totalWidth | number |
totalHeight | number |
Returns
Graphics
Implementation of
update()
update(
g: Graphics,
rects: ReelMaskRect[],
totalWidth: number,
totalHeight: number): void;
Defined in: core/ReelViewport.ts:64
Update the mask when reel boxes resize (e.g. MultiWays reshape).
Parameters
| Parameter | Type |
|---|---|
g | Graphics |
rects | ReelMaskRect[] |
totalWidth | number |
totalHeight | number |
Returns
void