pixi-reels

SymbolPoolScope

pixi-reels


pixi-reels / index / SymbolPoolScope

Interface: SymbolPoolScope

Defined in: frame/SymbolPool.ts:48

Which draws a pool applies to.

Layers resolve base -> global spinning -> per-reel spinning -> global buffer -> per-reel buffer -> global side -> per-reel side, where “side” is whichever of bufferStart / bufferEnd the slot belongs to. Weights override per symbol id, exclusions accumulate.

So each layer is always ON TOP of the wider ones: what the strip may not show while it scrolls, no buffer cell may show either, and what a 'buffer' pool bans is banned on both sides regardless of what the side pools say.

Properties#

PropertyTypeDescriptionDefined in
reel?numberRestrict to one reel index. Omit to apply to every reel.frame/SymbolPool.ts:50
slots?SymbolPoolSlotsWhich slots this pool governs. Defaults to 'spinning'.frame/SymbolPool.ts:52