pixi-reels

HwLockAnimation

pixi-reels


pixi-reels / index / HwLockAnimation

Type Alias: HwLockAnimation

type HwLockAnimation = "win" | "landing" | "none";

Defined in: board/HwTypes.ts:114

What the board plays on a coin’s symbol the moment it locks.

  • 'win' - playWin(), the celebration one-shot. The default.
  • 'landing' - playLanding(), a land beat only. The game decides when the celebration happens and calls HoldAndWinBoard.playWin itself, typically once the board is full or the feature ends.
  • 'none' - nothing. Presentation is entirely the game layer’s.