HwLockAnimation
pixi-reels / index / HwLockAnimation
Type Alias: HwLockAnimation
type HwLockAnimation = "win" | "landing" | "none";
Defined in: board/HwTypes.ts:114
What the board plays on a coin’s symbol the moment it locks.
'win'-playWin(), the celebration one-shot. The default.'landing'-playLanding(), a land beat only. The game decides when the celebration happens and calls HoldAndWinBoard.playWin itself, typically once the board is full or the feature ends.'none'- nothing. Presentation is entirely the game layer’s.