Architecture
A tour, in pictures.
Six pages, one per axis of the library. Composition, lifecycle, events, algorithms, testing. Hand-laid-out SVG — no UML, no mermaid — so you can read at a glance what's wired to what.
01
Start here
Overview
The ten-thousand-foot view of every moving piece.
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02
Objects
Classes
The composition tree — what owns what.
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03
Flow
Events
What fires when, and in what order.
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04
Lifecycle
Spin lifecycle
One spin as a state machine.
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05
Algorithm
Cascade physics
Why survivors without winners below them don't move.
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06
Harness
Testing model
Why you can run a full spin in Node, no renderer.
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