A Hold & Win cell is its own 1×1 ReelSet — the engine's atomic spin unit is the reel, the mechanic's is the cell. HoldAndWinBuilder (in pixi-reels) builds the whole grid of independent cells plus the lock / respin choreography. Import it and drive it with enter() then respin() per round.
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Hold & Win
How do I build a Hold & Win board where each cell spins on its own?
More in Hold & Win
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