PR pixi-reels

SymbolAnimOverrides

pixi-reels


pixi-reels / spine / SymbolAnimOverrides

Type Alias: SymbolAnimOverrides

type SymbolAnimOverrides = Record<string, Partial<Record<"idle" | "landing" | "win" | "out" | "blur", string>>>;

Defined in: spine/SpineReelSymbol.ts:10

Per-symbol overrides so a skeleton with unusual animation names still works.

Example: Bonanza’s low_1 has a typo (ide instead of idle). { low1: { idle: 'ide' } } fixes it without touching the asset.