Reference
Docs & API reference
The full API reference for pixi-reels, plus an architecture tour and a plain-English glossary.
Each page below explains one axis in common language first, then drops into signatures and examples.
Looking for a how-to? Start with Getting started or a recipe.
API
Reference
Architecture
A tour of the internals — composition, lifecycle, events, algorithms, testing. Hand-laid SVG, no UML.
Overview The ten-thousand-foot view of every moving piece. → Classes The composition tree — what owns what. → Events What fires when, and in what order. → Spin lifecycle One spin as a state machine. → Cascade physics Why survivors without winners below them don't move. → Testing model Why you can run a full spin in Node, no renderer. →